My first project at ScanlineVFX Vancouver, and also my first time being so involved with facial blend shapes!
I really enjoyed this and later on kept working on facials for a long time to help the rigging team improving their facial tools.
This was a team effort, sharing the work with Babak Bina and Tomasz Wrobel, and led by Matt Bullock.
- Facial blend shapes.
- Digital double.
- Body and armor Modeling/UVs.
- Zbrush face detailing.